Worgen
Racial Traits
Running Wild - They will drop to all fours to run as fast as a wild animal. Who needs a mount when you can run?
Aberration - The duration of all curses and diseases used against worgen is slightly reduced.
Darkflight - Worgen can shift from human to their true form, drastically increasing movement speed for a short time.
Two Forms - Worgen can switch between human and worgen form at will.
Available Classes
- Death Knight
- Druid
- Hunter
- Mage
- Priest
- Rogue
- Warlock
- Warrior
Home City & Start Location: Gilneas City
Racial Mount: Running Wild
Leader: King Genn Greymane
Racial Traits
Gift of the Naaru - The draenei are blessed with a healing ability that can restore their health and that of their allies.
Shadow Resistance - Draenei have a natural resistance to Shadow magic.
Heroic Presence - Confident and strong, draenei receive a slight bonus when hit with all spells and attacks.
Gem cutting - The talented draenei receive a bonus to their jewel crafting skill.
Available Classes
- Death Knight
- Hunter
- Mage
- Paladin
- Priest
- Shaman
- Warrior
Start Location: Azuremyst Isle
Home City: The Exodar
Racial Mount: Elekk
Leader: Prophet Velen
Racial Traits
Stone Form - Dwarves can temporarily turn to living stone, neutralizing any poisons, diseases, bleeding wounds and adding natural armor.
Frost Resistance - Ironforge dwarves have a natural resistance to Frost magic.
Explorer - Dwarves receive a skill bonus to archaeology and are able to survey faster than other races.
Gun and Mace Specialization - Dwarven riflemen are famed for their skill and their affinity for hammers. Making dwarves deadly with maces.
Available Classes
- Death Knight
- Hunter
- Mage
- Paladin
- Priest
- Shaman
- Warlock
- Warrior
Start Location: Dun Morogh
Home City: Ironforge
Racial Mount: Ram
Leader: Council of Three Hammers
Gnome
Racial Traits
Escape Artist - Gnomes are small and nimble, which allows them to extricate themselves from even the most cunning traps.
Arcane Resistance - Gnomes have a natural resistance to Arcane magic.
Expansive Mind - Curious, creative and brilliant, gnomes receive a small bonus to their manna pool.
Engineering Specialization - Their expertise with gizmo's, gadgets and gimmicks provide gnomes with a skill bonus to engineering.
Available Classes
- Death Knight
- Mage
- Priest
- Rogue
- Warlock
- Warrior
Start Location: Gnomeregan
Home City: Gnomeregan
Racial Mount: Mechanostrider
Leader: High Tinker Gelbin Mekkatorque
Human
Racial Traits
Every Man for Himself - Humans can shake off speed altering and trapping effects.
Diplomacy - The straightforward and outspoken humans tend to get along well with other races and gain their trust with relative ease.
The Human Spirit - Humans are known for their indomitable spirit and receive a slight bonus to their spirit attribute.
Sword and Mace Specialization - Few things exemplify the humans' strength and grace quite like their weapons of choice.
Available Classes
- Death Knight
- Hunter
- Mage
- Paladin
- Priest
- Rogue
- Warlock
- Warrior
Start Location: Elwynn Forest
Home City: Stormwind City
Racial Mount: Horse
Night Elf
Racial Traits
Shadowmeld - Slipping into the shadows and waiting for the right moment to strike is second nature to the elusive night elves.
Wisp Spirit - Fallen night elves assume the form of wisp spirits, which navigate the spirit world much faster than normal spirits.
Nature Resistance - Night elves have a natural resistance to Nature magic.
Quickness - The nimble night elves have a slight chance to completely avoid being hit by melee and ranged attacks.
Available Classes
- Death Knight
- Druid
- Hunter
- Mage
- Priest
- Rogue
- Warrior
Start Location: Teldrassil
No comments:
Post a Comment